From 44d22dd3b3966da8c6f0f509f540eba40043eaaf Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 13 Sep 2022 22:57:21 +0200 Subject: [PATCH] Revert "Core/Spells: fixed packet structure for spell_start and spell_go packets when ammo was involved" This reverts commit c9baaec657a248179d10945011051f24d4378e8d. --- src/server/game/Server/Packets/SpellPackets.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp index eb32c81c76..2750bb7abc 100644 --- a/src/server/game/Server/Packets/SpellPackets.cpp +++ b/src/server/game/Server/Packets/SpellPackets.cpp @@ -45,7 +45,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Spells::MissileTrajectory ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Spells::SpellAmmo const& spellAmmo) { data << int32(spellAmmo.DisplayID); - data << uint8(spellAmmo.InventoryType); + data << int32(spellAmmo.InventoryType); return data; }