Core/Spells: fixed remaining Soulburn mechanics
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@@ -7211,6 +7211,14 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
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break;
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}
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break;
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case SPELLFAMILY_WARLOCK:
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{
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// Searing Pain - Soulburn bonus
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if (spellProto->SpellFamilyFlags[0] & 0x00000100)
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if (HasAura(74434))
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return 100.0f;
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break;
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}
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}
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}
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break;
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