Code Style (game + scripts only):
"!=" --> " != " (when needed) " !=" --> " !=" "!= " --> "!= " --HG-- branch : trunk
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@@ -638,7 +638,7 @@ void PoolHandler::LoadFromDB()
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{
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std::ostringstream ss;
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ss<< "The pool(s) ";
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for (std::set<uint16>::const_iterator itr=checkedPools.begin(); itr!=checkedPools.end(); ++itr)
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for (std::set<uint16>::const_iterator itr=checkedPools.begin(); itr != checkedPools.end(); ++itr)
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ss << *itr << " ";
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ss << "create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool "
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<< poolItr->first << " and child pool " << poolItr->second;
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