Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.

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Aokromes committed 2018-01-01 16:02:22 +01:00
1 parent ca3c5dc02f
commit 46366373ab
441 files changed
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@@ -280,7 +280,7 @@ class npc_pet_gen_mojo : public CreatureScript
me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
}
void EnterCombat(Unit* /*who*/) override { }
void JustEngagedWith(Unit* /*who*/) override { }
void UpdateAI(uint32 /*diff*/) override { }
void ReceiveEmote(Player* player, uint32 emote) override