Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is now called CreatureAI::JustEngagedWith. There's also two new methods on UnitAI, though they're never invoked right now.
This commit is contained in:
1 parent
ca3c5dc02f
commit
46366373ab
441 files changed
+1004
-997
No files matched your search
@@ -280,7 +280,7 @@ class npc_pet_gen_mojo : public CreatureScript
|
||||
me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
void EnterCombat(Unit* /*who*/) override { }
|
||||
void JustEngagedWith(Unit* /*who*/) override { }
|
||||
void UpdateAI(uint32 /*diff*/) override { }
|
||||
|
||||
void ReceiveEmote(Player* player, uint32 emote) override
|
||||
|
||||
Reference in new issue
Block a user