*Fix arcane charge.
*SetInCombatWith in dozoneincombat. --HG-- branch : trunk
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@@ -671,9 +671,15 @@ void ScriptedAI::DoZoneInCombat(Unit* pUnit)
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Map::PlayerList const &PlayerList = map->GetPlayers();
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for(Map::PlayerList::const_iterator i = PlayerList.begin(); i != PlayerList.end(); ++i)
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{
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if (Player* i_pl = i->getSource())
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if (!i_pl->isAlive())
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{
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pUnit->SetInCombatWith(i_pl);
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i_pl->SetInCombatWith(pUnit);
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pUnit->AddThreat(i_pl, 0.0f);
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}
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}
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}
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void ScriptedAI::DoResetThreat()
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