Code Style (game + scripts only):
">=" --> " >= " (when needed) " >=" --> " >=" ">= " --> ">= " "<=" --> " <= " (when needed) " <=" --> " <=" "<= " --> "<= " " ==" --> " ==" "== " --> "== " --HG-- branch : trunk
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2454c290b8
commit
46f0674e23
54 files changed
+159
-159
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+18
-18
@@ -3192,7 +3192,7 @@ void ObjectMgr::GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassL
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void ObjectMgr::GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, PlayerLevelInfo* info) const
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{
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if (level < 1 || race >= MAX_RACES || class_ >= MAX_CLASSES)
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if (level < 1 || race >= MAX_RACES || class_ >= MAX_CLASSES)
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return;
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PlayerInfo const* pInfo = &playerInfo[race][class_];
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@@ -5972,7 +5972,7 @@ void ObjectMgr::SetHighestGuids()
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if (result)
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m_hiItemGuid = (*result)[0].GetUInt32()+1;
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// Cleanup other tables from not existed guids (>=m_hiItemGuid)
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// Cleanup other tables from not existed guids ( >= m_hiItemGuid)
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CharacterDatabase.PExecute("DELETE FROM character_inventory WHERE item >= '%u'", m_hiItemGuid);
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CharacterDatabase.PExecute("DELETE FROM mail_items WHERE item_guid >= '%u'", m_hiItemGuid);
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CharacterDatabase.PExecute("DELETE FROM auctionhouse WHERE itemguid >= '%u'", m_hiItemGuid);
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@@ -6013,7 +6013,7 @@ void ObjectMgr::SetHighestGuids()
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uint32 ObjectMgr::GenerateArenaTeamId()
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{
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if (m_arenaTeamId>=0xFFFFFFFE)
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if (m_arenaTeamId >= 0xFFFFFFFE)
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{
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sLog.outError("Arena team ids overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6023,7 +6023,7 @@ uint32 ObjectMgr::GenerateArenaTeamId()
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uint32 ObjectMgr::GenerateAuctionID()
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{
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if (m_auctionid>=0xFFFFFFFE)
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if (m_auctionid >= 0xFFFFFFFE)
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{
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sLog.outError("Auctions ids overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6033,7 +6033,7 @@ uint32 ObjectMgr::GenerateAuctionID()
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uint64 ObjectMgr::GenerateEquipmentSetGuid()
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{
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if (m_equipmentSetGuid>=0xFFFFFFFFFFFFFFFEll)
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if (m_equipmentSetGuid >= 0xFFFFFFFFFFFFFFFEll)
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{
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sLog.outError("EquipmentSet guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6043,7 +6043,7 @@ uint64 ObjectMgr::GenerateEquipmentSetGuid()
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uint32 ObjectMgr::GenerateGuildId()
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{
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if (m_guildId>=0xFFFFFFFE)
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if (m_guildId >= 0xFFFFFFFE)
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{
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sLog.outError("Guild ids overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6053,7 +6053,7 @@ uint32 ObjectMgr::GenerateGuildId()
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uint32 ObjectMgr::GenerateMailID()
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{
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if (m_mailid>=0xFFFFFFFE)
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if (m_mailid >= 0xFFFFFFFE)
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{
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sLog.outError("Mail ids overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6063,7 +6063,7 @@ uint32 ObjectMgr::GenerateMailID()
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uint32 ObjectMgr::GenerateItemTextID()
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{
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if (m_ItemTextId>=0xFFFFFFFE)
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if (m_ItemTextId >= 0xFFFFFFFE)
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{
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sLog.outError("Item text ids overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -6090,56 +6090,56 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
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switch(guidhigh)
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{
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case HIGHGUID_ITEM:
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if (m_hiItemGuid>=0xFFFFFFFE)
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if (m_hiItemGuid >= 0xFFFFFFFE)
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{
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sLog.outError("Item guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiItemGuid++;
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case HIGHGUID_UNIT:
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if (m_hiCreatureGuid>=0x00FFFFFE)
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if (m_hiCreatureGuid >= 0x00FFFFFE)
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{
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sLog.outError("Creature guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiCreatureGuid++;
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case HIGHGUID_PET:
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if (m_hiPetGuid>=0x00FFFFFE)
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if (m_hiPetGuid >= 0x00FFFFFE)
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{
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sLog.outError("Pet guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiPetGuid++;
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case HIGHGUID_VEHICLE:
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if (m_hiVehicleGuid>=0x00FFFFFF)
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if (m_hiVehicleGuid >= 0x00FFFFFF)
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{
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sLog.outError("Vehicle guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiVehicleGuid++;
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case HIGHGUID_PLAYER:
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if (m_hiCharGuid>=0xFFFFFFFE)
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if (m_hiCharGuid >= 0xFFFFFFFE)
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{
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sLog.outError("Players guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiCharGuid++;
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case HIGHGUID_GAMEOBJECT:
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if (m_hiGoGuid>=0x00FFFFFE)
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if (m_hiGoGuid >= 0x00FFFFFE)
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{
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sLog.outError("Gameobject guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiGoGuid++;
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case HIGHGUID_CORPSE:
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if (m_hiCorpseGuid>=0xFFFFFFFE)
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if (m_hiCorpseGuid >= 0xFFFFFFFE)
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{
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sLog.outError("Corpse guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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}
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return m_hiCorpseGuid++;
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case HIGHGUID_DYNAMICOBJECT:
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if (m_hiDoGuid>=0xFFFFFFFE)
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if (m_hiDoGuid >= 0xFFFFFFFE)
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{
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sLog.outError("DynamicObject guid overflow!! Can't continue, shutting down server. ");
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World::StopNow(ERROR_EXIT_CODE);
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@@ -7356,7 +7356,7 @@ int ObjectMgr::GetIndexForLocale(LocaleConstant loc)
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LocaleConstant ObjectMgr::GetLocaleForIndex(int i)
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{
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if (i<0 || i>=m_LocalForIndex.size())
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if (i<0 || i >= m_LocalForIndex.size())
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return LOCALE_enUS;
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return m_LocalForIndex[i];
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@@ -8742,7 +8742,7 @@ bool ObjectMgr::IsVendorItemValid(uint32 vendor_entry, uint32 item_id, int32 max
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else if (maxcount == 0 && incrtime > 0)
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{
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if (pl)
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ChatHandler(pl).PSendSysMessage("MaxCount == 0 but IncrTime<>=0");
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ChatHandler(pl).PSendSysMessage("MaxCount == 0 but IncrTime<>= 0");
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else
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sLog.outErrorDb("Table `(game_event_)npc_vendor` has `maxcount`=0 for item %u of vendor (Entry: %u) but `incrtime`<>0, ignore", item_id, vendor_entry);
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return false;
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