Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
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@@ -59,7 +59,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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Initialize();
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CasterAI::InitializeAI();
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uint64 ownerGuid = me->GetOwnerGUID();
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ObjectGuid ownerGuid = me->GetOwnerGUID();
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if (!ownerGuid)
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return;
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@@ -69,7 +69,7 @@ class npc_pet_dk_ebon_gargoyle : public CreatureScript
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Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
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me->VisitNearbyObject(30.0f, searcher);
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for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
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if ((*iter)->GetAura(SPELL_DK_SUMMON_GARGOYLE_1, ownerGuid))
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if ((*iter)->HasAura(SPELL_DK_SUMMON_GARGOYLE_1, ownerGuid))
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{
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me->Attack((*iter), false);
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break;
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