First step of comment style refactoring to doxygen-style.
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@@ -78,7 +78,7 @@ void LFGPlayerScript::OnLogin(Player* player)
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sLFGMgr->InitializeLockedDungeons(player);
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sLFGMgr->SetTeam(player->GetGUID(), player->GetTeam());
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// TODO - Restore LfgPlayerData and send proper status to player if it was in a group
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/// @todo - Restore LfgPlayerData and send proper status to player if it was in a group
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}
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void LFGPlayerScript::OnBindToInstance(Player* player, Difficulty difficulty, uint32 mapId, bool /*permanent*/)
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@@ -166,7 +166,7 @@ void LFGGroupScript::OnRemoveMember(Group* group, uint64 guid, RemoveMethod meth
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if (isLFG && method == GROUP_REMOVEMETHOD_KICK) // Player have been kicked
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{
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// TODO - Update internal kick cooldown of kicker
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/// @todo - Update internal kick cooldown of kicker
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std::string str_reason = "";
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if (reason)
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str_reason = std::string(reason);
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