First step of comment style refactoring to doxygen-style.

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Nefarion committed 2013-03-08 21:55:37 +01:00
1 parent 2dbe3d6cfe
commit 49fd11ab5a
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@@ -392,7 +392,7 @@ void WorldSession::HandleMovementOpcodes(WorldPacket& recvData)
{
// NOTE: this is actually called many times while falling
// even after the player has been teleported away
// TODO: discard movement packets after the player is rooted
/// @todo discard movement packets after the player is rooted
if (plrMover->isAlive())
{
plrMover->EnvironmentalDamage(DAMAGE_FALL_TO_VOID, GetPlayer()->GetMaxHealth());