diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index c00c57f64b..617499ae04 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -1174,7 +1174,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, break; default: if (AchievementCriteriaDataSet const* data = sAchievementMgr->GetCriteriaDataSet(achievementCriteria)) - if (!data->Meets(GetPlayer(), unit, miscValue1)) + if (!data->Meets(referencePlayer, unit, miscValue1)) continue; break; } @@ -1182,15 +1182,8 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, switch (type) { // std. case: increment at 1 - case ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_DAILY_QUEST: - case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL: - case ACHIEVEMENT_CRITERIA_TYPE_GET_KILLING_BLOWS: case ACHIEVEMENT_CRITERIA_TYPE_NUMBER_OF_TALENT_RESETS: - case ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL: - case ACHIEVEMENT_CRITERIA_TYPE_ON_LOGIN: - case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL: case ACHIEVEMENT_CRITERIA_TYPE_LOSE_DUEL: - case ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE: case ACHIEVEMENT_CRITERIA_TYPE_CREATE_AUCTION: case ACHIEVEMENT_CRITERIA_TYPE_WON_AUCTIONS: /* FIXME: for online player only currently */ case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED: