Core/Spells: Remove spell script for Vigilance - is no longer required but Vengeance effect need fix

This commit is contained in:
Vincent-Michael committed 2013-07-26 00:29:01 +02:00
1 parent 4784f36f07
commit 4b2eac1e80
4 files changed
+7 -101

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@@ -367,7 +367,10 @@ class spell_rog_preparation : public SpellScriptLoader
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
if (!spellInfo || spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
{
++itr;
continue;
}
if ((spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP || // Shadowstep
spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT) || // Vanish, Sprint