Core/Spells: Remove spell script for Vigilance - is no longer required but Vengeance effect need fix
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@@ -367,7 +367,10 @@ class spell_rog_preparation : public SpellScriptLoader
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{
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itr->first);
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if (!spellInfo || spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
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{
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++itr;
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continue;
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}
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if ((spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_SHADOWSTEP || // Shadowstep
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spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VAN_SPRINT) || // Vanish, Sprint
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