Core/Misc: minor typo and codestyle fixes
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@@ -3144,7 +3144,7 @@ bool InstanceMap::AddPlayerToMap(Player* player)
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// increase current instances (hourly limit)
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if (!group || !group->isLFGGroup())
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player->AddInstanceEnterTime(GetInstanceId(), time(NULL));
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player->AddInstanceEnterTime(GetInstanceId(), time(nullptr));
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// get or create an instance save for the map
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InstanceSave* mapSave = sInstanceSaveMgr->GetInstanceSave(GetInstanceId());
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