From 4b95dad0c9078845ce18de0a29a47d3d46498a8d Mon Sep 17 00:00:00 2001 From: Keader Date: Thu, 7 Jun 2018 22:45:06 -0300 Subject: [PATCH] Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand --- .../RubySanctum/boss_baltharus_the_warborn.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp index 929af17a60..6af143cef2 100644 --- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp +++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp @@ -205,8 +205,8 @@ class boss_baltharus_the_warborn : public CreatureScript events.Repeat(Seconds(24)); break; case EVENT_ENERVATING_BRAND: - for (uint8 i = 0; i < RAID_MODE(4, 8, 8, 10); i++) - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f, true)) + for (uint8 i = 0; i < RAID_MODE(2, 4, 2, 4); i++) + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 45.0f, true, false, -SPELL_ENERVATING_BRAND)) DoCast(target, SPELL_ENERVATING_BRAND); events.Repeat(Seconds(26)); break;