Core/Packets: converted SMSG_BATTLEFIELD_LIST to packet class and handle remaining fields

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Ovahlord committed 2020-11-02 02:33:29 +01:00
1 parent b513b472a6
commit 4c8fe1c08e
8 files changed
+98 -64

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@@ -14129,7 +14129,7 @@ void Player::OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 men
return;
}
GetSession()->SendBattleGroundList(guid, bgTypeId);
sBattlegroundMgr->SendBattlegroundList(source->GetGUID(), this, BattlegroundTypeId(bgTypeId));
break;
}
}