Core/Spells: Convert "Maim Interrupt" and "Deadly Throw Interrupt" in generic script

This commit is contained in:
Vincent-Michael committed 2013-07-27 19:41:32 +02:00
1 parent 24b0a6f6c3
commit 4d315bee3d
3 files changed
+49 -23

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@@ -1715,6 +1715,48 @@ class spell_gen_gunship_portal : public SpellScriptLoader
}
};
enum Interrupt
{
SPELL_GEN_THROW_INTERRUPT = 32747
};
// 32748 - Deadly Throw Interrupt
// 44835 - Maim Interrupt
class spell_gen_interrupt : public SpellScriptLoader
{
public:
spell_gen_interrupt() : SpellScriptLoader("spell_gen_interrupt") { }
class spell_gen_interrupt_AuraScript : public AuraScript
{
PrepareAuraScript(spell_gen_interrupt_AuraScript);
bool Validate(SpellInfo const* /*spellInfo*/) OVERRIDE
{
if (!sSpellMgr->GetSpellInfo(SPELL_GEN_THROW_INTERRUPT))
return false;
return true;
}
void HandleProc(AuraEffect const* aurEff, ProcEventInfo& eventInfo)
{
PreventDefaultAction();
GetTarget()->CastSpell(eventInfo.GetProcTarget(), SPELL_GEN_THROW_INTERRUPT, true, NULL, aurEff);
}
void Register() OVERRIDE
{
OnEffectProc += AuraEffectProcFn(spell_gen_interrupt_AuraScript::HandleProc, EFFECT_0, SPELL_AURA_DUMMY);
}
};
AuraScript* GetAuraScript() const OVERRIDE
{
return new spell_gen_interrupt_AuraScript();
}
};
enum Launch
{
SPELL_LAUNCH_NO_FALLING_DAMAGE = 66251
@@ -3650,6 +3692,7 @@ void AddSC_generic_spell_scripts()
new spell_gen_increase_stats_buff("spell_pri_shadow_protection");
new spell_gen_increase_stats_buff("spell_mage_arcane_brilliance");
new spell_gen_increase_stats_buff("spell_mage_dalaran_brilliance");
new spell_gen_interrupt();
new spell_gen_launch();
new spell_gen_lifebloom("spell_hexlord_lifebloom", SPELL_HEXLORD_MALACRASS_LIFEBLOOM_FINAL_HEAL);
new spell_gen_lifebloom("spell_tur_ragepaw_lifebloom", SPELL_TUR_RAGEPAW_LIFEBLOOM_FINAL_HEAL);