Core/Misc: corrected a few gametime replacements
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@@ -243,7 +243,7 @@ void WorldSession::SendPacket(WorldPacket const* packet, bool forced /*= false*/
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static uint64 sendPacketCount = 0;
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static uint64 sendPacketBytes = 0;
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static time_t firstTime = GameTime::GetGameTime();
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static time_t firstTime = time(nullptr);
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static time_t lastTime = firstTime; // next 60 secs start time
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static uint64 sendLastPacketCount = 0;
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