[svn] Implement CREATURE_FLAG_EXTRA_TRIGGER. In GM mode, creatures flagged with this will be displayed with displayid_a, in non-gm mode with displayid_h.

--HG--
branch : trunk
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w12x committed 2008-10-20 13:41:05 -05:00
1 parent 192dada7bd
commit 4f06be912b
4 files changed
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@@ -8457,6 +8457,9 @@ bool Unit::isTargetableForAttack() const
if(HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE))
return false;
if(GetTypeId()==TYPEID_UNIT && (((Creature *)this)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TRIGGER))
return false;
return isAlive() && !hasUnitState(UNIT_STAT_DIED)&& !isInFlight() /*&& !isStealth()*/;
}