Fix build with scripts included

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Machiavelli committed 2011-02-20 21:19:32 +01:00
1 parent c1445cd475
commit 5236bf4511
25 files changed
+51 -51

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@@ -159,7 +159,7 @@ public:
{
uint32 value = atoi((char*)spawntimeSecs);
pGameObj->SetRespawnTime(value);
//sLog->OutDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
//sLog->outDebug(LOG_FILTER_TSCR, "*** spawntimeSecs: %d", value);
}
// fill the gameobject data and save to the db