Core/Dep: G3D: Correction to patch G3D-v8.0_hotfix5.diff, add missing #ifdef -test (applied to sourcetree as well)
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@@ -2,11 +2,13 @@ diff --git a/dep/g3dlite/include/G3D/System.h b/dep/g3dlite/include/G3D/System.h
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index 1c0cf99..f160774 100644
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index 1c0cf99..f160774 100644
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--- a/dep/g3dlite/include/G3D/System.h
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--- a/dep/g3dlite/include/G3D/System.h
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+++ b/dep/g3dlite/include/G3D/System.h
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+++ b/dep/g3dlite/include/G3D/System.h
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@@ -19,6 +19,7 @@
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@@ -19,6 +19,9 @@
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#include "G3D/G3DGameUnits.h"
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#include "G3D/G3DGameUnits.h"
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#include "G3D/BinaryFormat.h"
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#include "G3D/BinaryFormat.h"
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#include <string>
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#include <string>
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+#include <sys/socket.h>
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+#ifdef G3D_LINUX
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+# include <sys/socket.h>
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+#endif
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#ifdef G3D_OSX
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#ifdef G3D_OSX
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# include <CoreServices/CoreServices.h>
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# include <CoreServices/CoreServices.h>
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@@ -19,7 +19,9 @@
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#include "G3D/G3DGameUnits.h"
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#include "G3D/G3DGameUnits.h"
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#include "G3D/BinaryFormat.h"
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#include "G3D/BinaryFormat.h"
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#include <string>
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#include <string>
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#include <sys/socket.h>
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#ifdef G3D_LINUX
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# include <sys/socket.h>
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#endif
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#ifdef G3D_OSX
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#ifdef G3D_OSX
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# include <CoreServices/CoreServices.h>
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# include <CoreServices/CoreServices.h>
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