Core/PacketIO: Added structures and enabled spline movement status opcodes: swim, fly, feather fall, water walk
Closes #10068
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@@ -16690,7 +16690,7 @@ bool Unit::SetWalk(bool enable)
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if (enable)
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Movement::PacketSender(this, SMSG_SPLINE_MOVE_SET_WALK_MODE, SMSG_SPLINE_MOVE_SET_WALK_MODE).Send();
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else
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Movement::PacketSender(this, SMSG_SPLINE_MOVE_SET_RUN_MODE, SMSG_SPLINE_MOVE_SET_WALK_MODE).Send();
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Movement::PacketSender(this, SMSG_SPLINE_MOVE_SET_RUN_MODE, SMSG_SPLINE_MOVE_SET_RUN_MODE).Send();
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return true;
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}
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