Core: Clean up whitespace and tabs in the base sourcetree
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@@ -252,7 +252,7 @@ class spell_pri_reflective_shield_trigger : public SpellScriptLoader
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Unit* target = GetTarget();
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if (dmgInfo.GetAttacker() == target)
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return;
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if (Unit* caster = GetCaster())
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if (AuraEffect* talentAurEff = target->GetAuraEffectOfRankedSpell(PRIEST_SPELL_REFLECTIVE_SHIELD_R1, EFFECT_0))
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{
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