Core: Clean up whitespace and tabs in the base sourcetree
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@@ -328,7 +328,7 @@ class spell_warl_soulshatter : public SpellScriptLoader
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{
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sLog->outString("THREATREDUCTION");
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caster->CastSpell(target, SPELL_SOULSHATTER, true);
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} else
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} else
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sLog->outString("can have threat? %b . threat number? %f ",target->CanHaveThreatList(),target->getThreatManager().getThreat(caster));
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}
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@@ -363,7 +363,7 @@ class spell_warl_life_tap : public SpellScriptLoader
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class spell_warl_life_tap_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_warl_life_tap_SpellScript);
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bool Load()
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{
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return GetCaster()->GetTypeId() == TYPEID_PLAYER;
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