Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/StatSystem.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Spells/Spell.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Spells/spell_warrior.cpp
This commit is contained in:
Vincent-Michael committed 2014-08-24 02:11:33 +02:00
commit 547115476f
91 files changed
+334 -257

No files matched your search

+3 -3
View File
@@ -1405,7 +1405,7 @@ public:
// place pet before player
float x, y, z;
player->GetClosePoint (x, y, z, creatureTarget->GetObjectSize(), CONTACT_DISTANCE);
pet->Relocate(x, y, z, M_PI-player->GetOrientation());
pet->Relocate(x, y, z, float(M_PI) - player->GetOrientation());
// set pet to defensive mode by default (some classes can't control controlled pets in fact).
pet->SetReactState(REACT_DEFENSIVE);
@@ -1460,8 +1460,8 @@ public:
FormationInfo* group_member;
group_member = new FormationInfo;
group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI;
group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - creature->GetPositionX(), int(2))+pow(chr->GetPositionY() - creature->GetPositionY(), int(2)));
group_member->follow_angle = (creature->GetAngle(chr) - chr->GetOrientation()) * 180 / float(M_PI);
group_member->follow_dist = std::sqrt(std::pow(chr->GetPositionX() - creature->GetPositionX(), 2.f) + std::pow(chr->GetPositionY() - creature->GetPositionY(), 2.f));
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;