[7920] Ignore racial skill and skills without recipes in .learn all_recipes. Cleanup code. Author: VladimirMangos
--HG-- branch : trunk
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6 files changed
+62
-65
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@@ -597,6 +597,7 @@ class ChatHandler
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bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
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bool HandleBanInfoHelper(uint32 accountid, char const* accountname);
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bool HandleUnBanHelper(BanMode mode,char const* args);
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bool HandleUnBanHelper(BanMode mode,char const* args);
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void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
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void HandleCharacterLevel(Player* player, uint64 player_guid, uint32 oldlevel, uint32 newlevel);
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void HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id);
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void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
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void SetSentErrorMessage(bool val){ sentErrorMessage = val;};
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private:
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private:
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@@ -1277,7 +1277,7 @@ struct SkillLineEntry
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uint32 spellIcon; // 37 m_spellIconID
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uint32 spellIcon; // 37 m_spellIconID
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//char* alternateVerb[16]; // 38-53 m_alternateVerb_lang
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//char* alternateVerb[16]; // 38-53 m_alternateVerb_lang
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// 54 string flags
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// 54 string flags
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// 55 m_canLink
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uint32 canLink; // 55 m_canLink (prof. with recipes
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};
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};
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struct SkillLineAbilityEntry
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struct SkillLineAbilityEntry
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+1
-1
@@ -81,7 +81,7 @@ const char QuestSortEntryfmt[]="nxxxxxxxxxxxxxxxxx";
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const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
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const char RandomPropertiesPointsfmt[]="niiiiiiiiiiiiiii";
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const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
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const char ScalingStatDistributionfmt[]="niiiiiiiiiiiiiiiiiiiii";
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const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii";
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const char ScalingStatValuesfmt[]="iniiiiiiiiiiiiiiiii";
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const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxx";
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const char SkillLinefmt[]="nixssssssssssssssssxxxxxxxxxxxxxxxxxxixxxxxxxxxxxxxxxxxi";
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const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
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const char SkillLineAbilityfmt[]="niiiixxiiiiixx";
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const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SoundEntriesfmt[]="nxxxxxxxxxxxxxxxxxxxxxxxxxxxx";
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const char SpellCastTimefmt[]="nixx";
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const char SpellCastTimefmt[]="nixx";
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+56
-59
@@ -3890,6 +3890,40 @@ bool ChatHandler::HandleCombatStopCommand(const char* args)
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return true;
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return true;
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}
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}
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void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id)
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{
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uint32 classmask = player->getClassMask();
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for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
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{
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SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
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if (!skillLine)
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continue;
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// wrong skill
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if( skillLine->skillId != skill_id)
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continue;
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// not high rank
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if(skillLine->forward_spellid )
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continue;
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// skip racial skills
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if (skillLine->racemask != 0)
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continue;
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// skip wrong class skills
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if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
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if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false))
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continue;
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player->learnSpell(skillLine->spellId,false);
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}
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}
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bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
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bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
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{
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{
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uint32 classmask = m_session->GetPlayer()->getClassMask();
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uint32 classmask = m_session->GetPlayer()->getClassMask();
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@@ -3900,31 +3934,10 @@ bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/)
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if( !skillInfo )
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if( !skillInfo )
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continue;
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continue;
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if( skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY )
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if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) &&
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skillInfo->canLink) // only prof. with recipes have
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{
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{
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for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
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HandleLearnSkillRecipesHelper(m_session->GetPlayer(),skillInfo->id);
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{
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SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
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if( !skillLine )
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continue;
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// skip racial skills
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if( skillLine->racemask != 0 )
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continue;
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// skip wrong class skills
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if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
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continue;
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if( skillLine->skillId != i || skillLine->forward_spellid )
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
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if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
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continue;
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m_session->GetPlayer()->learnSpell(skillLine->spellId,false);
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}
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}
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}
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}
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}
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@@ -3958,55 +3971,39 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args)
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wstrToLower( wnamepart );
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wstrToLower( wnamepart );
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uint32 classmask = m_session->GetPlayer()->getClassMask();
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uint32 classmask = m_session->GetPlayer()->getClassMask();
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std::string name;
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for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i)
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SkillLineEntry const *targetSkillInfo = NULL;
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for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i)
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{
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{
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SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
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SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i);
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if( !skillInfo )
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if (!skillInfo)
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continue;
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continue;
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if( skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
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if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION &&
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skillInfo->categoryId != SKILL_CATEGORY_SECONDARY )
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skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) ||
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!skillInfo->canLink) // only prof with recipes have set
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continue;
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continue;
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int loc = GetSessionDbcLocale();
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int loc = GetSessionDbcLocale();
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std::string name = skillInfo->name[loc];
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name = skillInfo->name[loc];
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if(Utf8FitTo(name, wnamepart))
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if(Utf8FitTo(name, wnamepart))
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{
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{
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for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
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targetSkillInfo = skillInfo;
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{
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break;
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SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
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if( !skillLine )
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continue;
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if( skillLine->skillId != i || skillLine->forward_spellid )
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continue;
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// skip racial skills
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if( skillLine->racemask != 0 )
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continue;
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// skip wrong class skills
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if( skillLine->classmask && (skillLine->classmask & classmask) == 0)
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
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if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,m_session->GetPlayer(),false))
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continue;
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if( !target->HasSpell(spellInfo->Id) )
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m_session->GetPlayer()->learnSpell(skillLine->spellId,false);
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}
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uint16 maxLevel = target->GetPureMaxSkillValue(skillInfo->id);
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target->SetSkill(skillInfo->id, maxLevel, maxLevel);
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PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
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return true;
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}
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}
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}
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}
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return false;
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if(!targetSkillInfo)
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return false;
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HandleLearnSkillRecipesHelper(target,targetSkillInfo->id);
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uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id);
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target->SetSkill(targetSkillInfo->id, maxLevel, maxLevel);
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PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str());
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return true;
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}
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}
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bool ChatHandler::HandleLookupPlayerIpCommand(const char* args)
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bool ChatHandler::HandleLookupPlayerIpCommand(const char* args)
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@@ -91,9 +91,9 @@ enum AuraType
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SPELL_AURA_PROC_TRIGGER_DAMAGE = 43,
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SPELL_AURA_PROC_TRIGGER_DAMAGE = 43,
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SPELL_AURA_TRACK_CREATURES = 44,
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SPELL_AURA_TRACK_CREATURES = 44,
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SPELL_AURA_TRACK_RESOURCES = 45,
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SPELL_AURA_TRACK_RESOURCES = 45,
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SPELL_AURA_46 = 46, // Ignore all Gear test spells
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SPELL_AURA_46 = 46, // Ignore all Gear test spells
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SPELL_AURA_MOD_PARRY_PERCENT = 47,
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SPELL_AURA_MOD_PARRY_PERCENT = 47,
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SPELL_AURA_48 = 48, // One periodic spell
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SPELL_AURA_48 = 48, // One periodic spell
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SPELL_AURA_MOD_DODGE_PERCENT = 49,
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SPELL_AURA_MOD_DODGE_PERCENT = 49,
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SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
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SPELL_AURA_MOD_CRITICAL_HEALING_AMOUNT = 50,
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SPELL_AURA_MOD_BLOCK_PERCENT = 51,
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SPELL_AURA_MOD_BLOCK_PERCENT = 51,
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@@ -135,7 +135,7 @@ enum AuraType
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SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87,
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SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN = 87,
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SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88,
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SPELL_AURA_MOD_HEALTH_REGEN_PERCENT = 88,
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SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89,
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SPELL_AURA_PERIODIC_DAMAGE_PERCENT = 89,
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SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE
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SPELL_AURA_90 = 90, // old SPELL_AURA_MOD_RESIST_CHANCE
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SPELL_AURA_MOD_DETECT_RANGE = 91,
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SPELL_AURA_MOD_DETECT_RANGE = 91,
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SPELL_AURA_PREVENTS_FLEEING = 92,
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SPELL_AURA_PREVENTS_FLEEING = 92,
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SPELL_AURA_MOD_UNATTACKABLE = 93,
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SPELL_AURA_MOD_UNATTACKABLE = 93,
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@@ -9278,7 +9278,6 @@ uint32 Unit::SpellCriticalHealingBonus(SpellEntry const *spellProto, uint32 dama
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break;
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break;
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}
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}
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if(pVictim)
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if(pVictim)
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{
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{
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uint32 creatureTypeMask = pVictim->GetCreatureTypeMask();
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uint32 creatureTypeMask = pVictim->GetCreatureTypeMask();
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