Core/Misc: Fix build warnings

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jackpoz committed 2015-07-01 20:57:20 +02:00
1 parent 2263cb9e10
commit 55681666b3
3 files changed
+4 -2

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@@ -489,7 +489,7 @@ public:
// on retail spell casted on a creature's death are not casted after death but keeping mob at 1 health, casting it and then letting the mob die.
// this feature should be still implemented
void DamageTaken(Unit* attacker, uint32 &damage) override
void DamageTaken(Unit* /*attacker*/, uint32 &damage) override
{
int32 actualHp = me->GetHealth();
actualHp -= damage;