Core/Phases: Removed some phasemask handling, more to come

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Subv committed 2014-06-02 17:43:59 -05:00
1 parent 3df25bb64c
commit 558642b26e
15 files changed
+43 -87

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@@ -510,7 +510,7 @@ public:
//set phasemask for selected object
static bool HandleGameObjectSetPhaseCommand(ChatHandler* handler, char const* args)
{
// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
/*// number or [name] Shift-click form |color|Hgameobject:go_id|h[name]|h|r
char* id = handler->extractKeyFromLink((char*)args, "Hgameobject");
if (!id)
return false;
@@ -542,7 +542,7 @@ public:
}
object->SetPhaseMask(phaseMask, true);
object->SaveToDB();
object->SaveToDB();*/
return true;
}