more missing part
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@@ -5489,7 +5489,7 @@ bool Movement::PrintInvalidSequenceElement(MovementStatusElements const element,
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Movement::PacketSender::PacketSender(Unit* unit, Opcodes serverControl, Opcodes playerControl, Opcodes broadcast /*= SMSG_PLAYER_MOVE*/, ExtraMovementStatusElement* extras /*= NULL*/)
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: _extraElements(extras), _unit(unit)
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{
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if (unit->GetTypeId() == TYPEID_PLAYER && unit->ToPlayer()->m_mover->GetTypeId() == TYPEID_PLAYER)
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if (unit->GetTypeId() == TYPEID_PLAYER && unit->ToPlayer()->m_unitMovedByMe->GetTypeId() == TYPEID_PLAYER)
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{
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_selfOpcode = playerControl;
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_broadcast = broadcast;
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@@ -5506,7 +5506,7 @@ void Movement::PacketSender::Send() const
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bool isPlayerMovement = false;
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if (Player* player = _unit->ToPlayer())
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{
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isPlayerMovement = player->m_mover->GetTypeId() == TYPEID_PLAYER;
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isPlayerMovement = player->m_unitMovedByMe->GetTypeId() == TYPEID_PLAYER;
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if (isPlayerMovement && _selfOpcode != NULL_OPCODE)
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{
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WorldPacket data(_selfOpcode);
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