*Fix mining.
--HG-- branch : trunk
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@@ -2916,7 +2916,7 @@ void Spell::EffectOpenLock(uint32 /*i*/)
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SkillId = SKILL_LOCKPICKING;
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// skill bonus provided by casting spell (mostly item spells)
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uint32 spellSkillBonus = uint32(m_currentBasePoints[0]/*+1*/);
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uint32 spellSkillBonus = uint32(damage/*m_currentBasePoints[0]+1*/);
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uint32 reqSkillValue = lockInfo->requiredminingskill;
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