Scripts/Naxxramas: Faerlina cleanup:

- Move greeting to areatrigger instead of MoveInLineOfSight hack
- Clean up add spawn handling to prevent various glitching with combinations of evade state and add aggro
- Ensure all adds are always pulled alongside the boss and vice versa
- Add missing texts.
- Fix a bug in the core that prevents castable-while-dead spells (such as Widow's Embrace) from appearing on possess bars.
This commit is contained in:
treeston committed 2015-10-26 00:43:01 +01:00
1 parent 50cf74f0db
commit 577fcf356e
5 files changed
+135 -43

No files matched your search

+2 -2
View File
@@ -13769,7 +13769,7 @@ void CharmInfo::InitPossessCreateSpells()
{
uint32 spellId = _unit->ToCreature()->m_spells[i];
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (spellInfo && !spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD))
if (spellInfo)
{
if (spellInfo->IsPassive())
_unit->CastSpell(_unit, spellInfo, true);
@@ -13797,7 +13797,7 @@ void CharmInfo::InitCharmCreateSpells()
uint32 spellId = _unit->ToCreature()->m_spells[x];
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo || spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD))
if (!spellInfo)
{
_charmspells[x].SetActionAndType(spellId, ACT_DISABLED);
continue;