Core/Scripts: Archmage Arugal event script (#17922)
Implement boss script for Archmage Arugal - add yells used in boss event to DB - use proper spells instead of only melee fighting - add DataType in shadowfang_keep.h - add event scheduling in the script By Riztazz Closes issue #17916
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-- Archmage Arugal, NPC entry 4275
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SET @Arugal := 4275;
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UPDATE `creature_template` SET `ScriptName` = 'boss_archmage_arugal' WHERE `entry`= @Arugal;
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UPDATE `creature_text` SET `comment`= 'Archmage Arugal - Fenrus the Devourer dies' WHERE `entry`= @Arugal AND `groupid`= 0;
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DELETE FROM `creature_text` WHERE `entry` = @Arugal AND `groupid` IN (1,2,3);
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INSERT INTO `creature_text` (`entry`,`groupid`,`id`,`text`,`type`,`language`,`probability`,`emote`,`duration`,`sound`,`BroadcastTextId`,`TextRange`, `comment`) VALUES
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(@Arugal,1,0,'You, too, shall serve!', 14,0,100,0,0,0,6115,0,'Archmage Arugal - Aggro'),
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(@Arugal,2,0,'Release your rage!', 14,0,100,0,0,0,6535,0,'Archmage Arugal - Transforms player into a Worgen'),
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(@Arugal,3,0,'Another falls!', 14,0,100,0,0,0,6116,0,'Archmage Arugal - Killing a player');
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