Core/Misc: Build fix
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@@ -2522,7 +2522,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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if (IsCreature(*itr))
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{
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if (e.action.animKit.type == 0)
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(*itr)->ToCreature()->PlayOneShotAnimKitId(e.action.animKit.animKit);
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(*itr)->ToCreature()->PlayOneShotAnimKit(e.action.animKit.animKit);
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else if (e.action.animKit.type == 1)
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(*itr)->ToCreature()->SetAIAnimKitId(e.action.animKit.animKit);
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else if (e.action.animKit.type == 2)
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