* Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project * Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker. --HG-- branch : trunk rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
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@@ -199,7 +199,7 @@ class example_escort : public CreatureScript
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bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
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{
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npc_escortAI* pEscortAI = CAST_AI(example_escortAI, creature->AI());
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npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());
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switch(action)
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{
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