* Rename InstanceData to InstanceScript

* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.

--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
This commit is contained in:
azazel committed 2010-08-08 22:54:58 +06:00
1 parent 8a69e50d6a
commit 590199d8e1
482 files changed
+84476 -82697

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+7 -7
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@@ -71,13 +71,13 @@ class spell_pri_penance : public SpellHandlerScript
if (!sSpellStore.LookupEntry(PRIEST_SPELL_PENANCE_R1))
return false;
// can't use other spell than this penance due to spell_ranks dependency
if (spellmgr.GetFirstSpellInChain(PRIEST_SPELL_PENANCE_R1) != spellmgr.GetFirstSpellInChain(spellEntry->Id))
if (sSpellMgr.GetFirstSpellInChain(PRIEST_SPELL_PENANCE_R1) != sSpellMgr.GetFirstSpellInChain(spellEntry->Id))
return false;
uint8 rank = spellmgr.GetSpellRank(spellEntry->Id);
if (!spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank, true))
uint8 rank = sSpellMgr.GetSpellRank(spellEntry->Id);
if (!sSpellMgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank, true))
return false;
if (!spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank, true))
if (!sSpellMgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank, true))
return false;
return true;
@@ -91,12 +91,12 @@ class spell_pri_penance : public SpellHandlerScript
Unit *caster = GetCaster();
uint8 rank = spellmgr.GetSpellRank(GetSpellInfo()->Id);
uint8 rank = sSpellMgr.GetSpellRank(GetSpellInfo()->Id);
if (caster->IsFriendlyTo(unitTarget))
caster->CastSpell(unitTarget, spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank), false, 0);
caster->CastSpell(unitTarget, sSpellMgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_HEAL, rank), false, 0);
else
caster->CastSpell(unitTarget, spellmgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank), false, 0);
caster->CastSpell(unitTarget, sSpellMgr.GetSpellWithRank(PRIEST_SPELL_PENANCE_R1_DAMAGE, rank), false, 0);
}
void Register()