Scripts: fixed more warnings
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@@ -597,8 +597,6 @@ class spell_hun_pet_scaling_03 : public AuraScript
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void CalculateArmorAmount(AuraEffect const* aurEff, int32& amount, bool& canBeRecalculated)
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{
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canBeRecalculated = true;
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int32 resistanceSchool = GetSpellInfo()->Effects[aurEff->GetEffIndex()].MiscValue;
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if (Pet* pet = GetUnitOwner()->ToPet())
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{
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if (Player* owner = pet->GetOwner())
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