Core|DB/Quests: Rename and re-order fields in quest_template table, for the sake of consistency

Order should match SMSG_QUEST_QUERY_RESPONSE
This commit is contained in:
Nay committed 2011-11-26 03:00:06 +00:00
1 parent a919265623
commit 5a4636c145
10 files changed
+516 -513

No files matched your search

+5 -5
View File
@@ -176,8 +176,8 @@ public:
// Add quest items for quests that require items
for (uint8 x = 0; x < QUEST_ITEM_OBJECTIVES_COUNT; ++x)
{
uint32 id = quest->ReqItemId[x];
uint32 count = quest->ReqItemCount[x];
uint32 id = quest->RequiredItemId[x];
uint32 count = quest->RequiredItemCount[x];
if (!id || !count)
continue;
@@ -195,10 +195,10 @@ public:
// All creature/GO slain/casted (not required, but otherwise it will display "Creature slain 0/10")
for (uint8 i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
{
int32 creature = quest->ReqCreatureOrGOId[i];
uint32 creaturecount = quest->ReqCreatureOrGOCount[i];
int32 creature = quest->RequiredNpcOrGo[i];
uint32 creaturecount = quest->RequiredNpcOrGoCount[i];
if (uint32 spell_id = quest->ReqSpell[i])
if (uint32 spell_id = quest->RequiredSpellCast[i])
{
for (uint16 z = 0; z < creaturecount; ++z)
player->CastedCreatureOrGO(creature, 0, spell_id);