Core/Scripts: Removed useless const modifier on method parameters accepting primitive types passed by value
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@@ -165,7 +165,7 @@ class example_creature : public CreatureScript
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// *** HANDLED FUNCTION ***
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//Update AI is called Every single map update (roughly once every 50ms if a player is within the grid)
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void UpdateAI(const uint32 uiDiff)
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void UpdateAI(uint32 uiDiff)
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{
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//Out of combat timers
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if (!me->getVictim())
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