REPO: Code-style clean-ups

* Fixed pMap->map
* Fixed pInstance->instance
* Fixed pInsta->instance
* Fixed pQuest->quest
* Fixed pWho->who
* Fixed pTarget->target
* Fixed pGo->go

~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
This commit is contained in:
Bootz committed 2011-10-07 19:45:43 -05:00
1 parent c89b1f6989
commit 5b4c7783c2
324 files changed
+4886 -4849

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+8 -8
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@@ -106,7 +106,7 @@ Map* MapManager::_createBaseMap(uint32 id)
const MapEntry* entry = sMapStore.LookupEntry(id);
if (entry && entry->Instanceable())
{
m = new MapInstanced(id, i_gridCleanUpDelay);
m = new Mainstanced(id, i_gridCleanUpDelay);
}
else
{
@@ -125,7 +125,7 @@ Map* MapManager::CreateMap(uint32 id, const WorldObject* obj, uint32 /*instanceI
//if (!obj->IsInWorld()) sLog->outError("GetMap: called for map %d with object (typeid %d, guid %d, mapid %d, instanceid %d) who is not in world!", id, obj->GetTypeId(), obj->GetGUIDLow(), obj->GetMapId(), obj->GetInstanceId());
Map* m = _createBaseMap(id);
if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((MapInstanced*)m)->CreateInstance(id, (Player*)obj);
if (m && (obj->GetTypeId() == TYPEID_PLAYER) && m->Instanceable()) m = ((Mainstanced*)m)->CreateInstance(id, (Player*)obj);
return m;
}
@@ -139,7 +139,7 @@ Map* MapManager::FindMap(uint32 mapid, uint32 instanceId) const
if (!map->Instanceable())
return instanceId == 0 ? map : NULL;
return ((MapInstanced*)map)->FindMap(instanceId);
return ((Mainstanced*)map)->FindMap(instanceId);
}
bool MapManager::CanPlayerEnter(uint32 mapid, Player* player, bool loginCheck)
@@ -343,8 +343,8 @@ uint32 MapManager::GetNumInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps();
for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon()) ret++;
}
return ret;
@@ -360,8 +360,8 @@ uint32 MapManager::GetNumPlayersInInstances()
Map* map = itr->second;
if (!map->Instanceable())
continue;
MapInstanced::InstancedMaps &maps = ((MapInstanced*)map)->GetInstancedMaps();
for (MapInstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
Mainstanced::InstancedMaps &maps = ((Mainstanced*)map)->GetInstancedMaps();
for (Mainstanced::InstancedMaps::iterator mitr = maps.begin(); mitr != maps.end(); ++mitr)
if (mitr->second->IsDungeon())
ret += ((InstanceMap*)mitr->second)->GetPlayers().getSize();
}
@@ -432,4 +432,4 @@ void MapManager::FreeInstanceId(uint32 instanceId)
SetNextInstanceId(instanceId);
_instanceIds[instanceId] = false;
}
}