diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp index 16ce3f465d..40185d6903 100644 --- a/src/server/game/Movement/PathGenerator.cpp +++ b/src/server/game/Movement/PathGenerator.cpp @@ -471,13 +471,6 @@ void PathGenerator::BuildPolyPath(G3D::Vector3 const& startPos, G3D::Vector3 con else _type = PATHFIND_INCOMPLETE; - if (_type & PATHFIND_INCOMPLETE && _sourceUnit->CanFly()) - { - BuildShortcut(); - _type = PathType(PATHFIND_NORMAL | PATHFIND_NOT_USING_PATH); - return; - } - // generate the point-path out of our up-to-date poly-path BuildPointPath(startPoint, endPoint); }