Core/Achievements: renamed ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 to ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET

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Ovahlord committed 2023-10-11 03:17:14 +02:00
1 parent 4ff88148c8
commit 5ee22c58f6
3 files changed
+13 -17

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+11 -15
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@@ -69,7 +69,7 @@ bool AchievementCriteriaData::IsValid(AchievementCriteriaEntry const* criteria)
case ACHIEVEMENT_CRITERIA_TYPE_SPECIAL_PVP_KILL:
case ACHIEVEMENT_CRITERIA_TYPE_WIN_DUEL:
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
case ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM:
@@ -1197,7 +1197,7 @@ void AchievementMgr<T>::UpdateAchievementCriteria(AchievementCriteriaTypes type,
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_WIN_RATED_ARENA:
case ACHIEVEMENT_CRITERIA_TYPE_USE_ITEM:
case ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT:
@@ -1547,7 +1547,7 @@ bool AchievementMgr<T>::IsCompletedCriteria(AchievementCriteriaEntry const* achi
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTURE:
case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL_AT_AREA:
case ACHIEVEMENT_CRITERIA_TYPE_HONORABLE_KILL:
@@ -1779,6 +1779,8 @@ void AchievementMgr<T>::SetCriteriaProgress(AchievementCriteriaEntry const* entr
Seconds timeElapsed = Seconds::zero();
AchievementEntry const* achievement = sAchievementMgr->GetAchievement(entry->AchievementID);
bool criteriaComplete = IsCompletedCriteria(entry, achievement);
if (entry->TimerTime)
{
auto startedItr = _startedCriteria.find(entry->ID);
@@ -1787,15 +1789,13 @@ void AchievementMgr<T>::SetCriteriaProgress(AchievementCriteriaEntry const* entr
// Client expects this in packet
timeElapsed = duration_cast<Seconds>(Seconds(entry->TimerTime) - startedItr->second);
AchievementEntry const* achievement = sAchievementMgr->GetAchievement(entry->AchievementID);
bool criteriaComplete = IsCompletedCriteria(entry, achievement);
// Remove the timer, we wont need it anymore
if (criteriaComplete)
_startedCriteria.erase(startedItr);
}
}
SendCriteriaUpdate(entry, progress, timeElapsed.count(), true);
SendCriteriaUpdate(entry, progress, timeElapsed.count(), criteriaComplete);
}
template<class T>
@@ -2584,11 +2584,11 @@ bool AchievementMgr<T>::RequirementsSatisfied(AchievementCriteriaEntry const* ac
}
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET2:
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
if (!miscValue1 || miscValue1 != achievementCriteria->Asset.SpellID)
return false;
break;
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
if (!miscValue1 || miscValue1 != achievementCriteria->Asset.SpellID)
return false;
break;
@@ -3200,8 +3200,8 @@ char const* AchievementGlobalMgr::GetCriteriaTypeString(AchievementCriteriaTypes
return "FLIGHT_PATHS_TAKEN";
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE:
return "LOOT_TYPE";
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
return "CAST_SPELL2";
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
return "LAND_TARGETED_SPELL_ON_SPELL_TARGET";
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE:
return "LEARN_SKILL_LINE";
case ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL:
@@ -3286,7 +3286,7 @@ inline bool IsAchievementCriteriaTypeStoredByMiscValue(AchievementCriteriaTypes
case ACHIEVEMENT_CRITERIA_TYPE_FISH_IN_GAMEOBJECT:
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILLLINE_SPELLS:
case ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE:
case ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2:
case ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET:
case ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE:
return true;
default:
@@ -3388,12 +3388,8 @@ void AchievementGlobalMgr::LoadAchievementCriteriaList()
uint32 criterias = 0;
uint32 guildCriterias = 0;
for (uint32 entryId = 0; entryId < sAchievementCriteriaStore.GetNumRows(); ++entryId)
for (AchievementCriteriaEntry const* criteria : sAchievementCriteriaStore)
{
AchievementCriteriaEntry const* criteria = sAchievementMgr->GetAchievementCriteria(entryId);
if (!criteria)
continue;
ASSERT(criteria->Type < ACHIEVEMENT_CRITERIA_TYPE_TOTAL, "ACHIEVEMENT_CRITERIA_TYPE_TOTAL must be greater than or equal to %u but is currently equal to %u",
criteria->Type + 1, ACHIEVEMENT_CRITERIA_TYPE_TOTAL);
+1 -1
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@@ -330,7 +330,7 @@ enum AchievementCriteriaTypes : uint8
ACHIEVEMENT_CRITERIA_TYPE_QUEST_ABANDONED = 107,
ACHIEVEMENT_CRITERIA_TYPE_FLIGHT_PATHS_TAKEN = 108,
ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE = 109,
ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2 = 110, /// @todo target entry is missing
ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET = 110,
// UNUSED = 111, // unused in DBC 4.3.4.15595 name state TBC Classic
ACHIEVEMENT_CRITERIA_TYPE_LEARN_SKILL_LINE = 112,
ACHIEVEMENT_CRITERIA_TYPE_EARN_HONORABLE_KILL = 113,
+1 -1
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@@ -2937,7 +2937,7 @@ SpellMissInfo Spell::PreprocessSpellHit(Unit* unit, bool scaleAura, TargetInfo&
}
if (Player* player = m_caster->ToPlayer())
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_CAST_SPELL2, m_spellInfo->Id, 0, 0, unit);
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LAND_TARGETED_SPELL_ON_SPELL_TARGET, m_spellInfo->Id, 0, 0, unit);
if (m_caster != unit)
{