*Allow vehicles to regenerate energy.

--HG--
branch : trunk
This commit is contained in:
megamage committed 2009-08-23 22:36:51 -05:00
1 parent 7712d5e0bd
commit 5f1589d6d1
6 files changed
+25 -25

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@@ -10550,8 +10550,12 @@ void Unit::ClearInCombat()
RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IN_COMBAT);
// Player's state will be cleared in Player::UpdateContestedPvP
if(GetTypeId()!=TYPEID_PLAYER)
if(GetTypeId() != TYPEID_PLAYER)
{
clearUnitState(UNIT_STAT_ATTACK_PLAYER);
if(HasFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_OTHER_TAGGER))
SetUInt32Value(UNIT_DYNAMIC_FLAGS, ((Creature*)this)->GetCreatureInfo()->dynamicflags);
}
else
((Player*)this)->UpdatePotionCooldown();