diff --git a/src/bindings/scripts/include/sc_creature.cpp b/src/bindings/scripts/include/sc_creature.cpp index 0fdd25ebfe..b6d6f90d2a 100644 --- a/src/bindings/scripts/include/sc_creature.cpp +++ b/src/bindings/scripts/include/sc_creature.cpp @@ -476,12 +476,12 @@ void ScriptedAI::DoZoneInCombat(Unit* pUnit) return; } - /*if (!pUnit->CanHaveThreatList() || pUnit->getThreatManager().isThreatListEmpty()) + if (!pUnit->CanHaveThreatList() || pUnit->getThreatManager().isThreatListEmpty()) { error_log("SD2: DoZoneInCombat called for creature that either cannot have threat list or has empty threat list (pUnit entry = %d)", pUnit->GetTypeId() == TYPEID_UNIT ? ((Creature*)pUnit)->GetEntry() : 0); return; - }*/ + } InstanceMap::PlayerList const &PlayerList = ((InstanceMap*)map)->GetPlayers(); InstanceMap::PlayerList::const_iterator i;