This commit is contained in:
sevi committed 2018-03-27 21:25:58 +02:00
commit 5fc89a1c85
5 files changed
+13 -15

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@@ -2470,6 +2470,7 @@ public:
virtual bool IsSpawned() const override { return _owner->isSpawned(); } virtual bool IsSpawned() const override { return _owner->isSpawned(); }
virtual uint32 GetDisplayId() const override { return _owner->GetDisplayId(); } virtual uint32 GetDisplayId() const override { return _owner->GetDisplayId(); }
virtual bool IsInPhase(PhaseShift const& phaseShift) const override { return _owner->GetPhaseShift().CanSee(phaseShift); }
virtual G3D::Vector3 GetPosition() const override { return G3D::Vector3(_owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ()); } virtual G3D::Vector3 GetPosition() const override { return G3D::Vector3(_owner->GetPositionX(), _owner->GetPositionY(), _owner->GetPositionZ()); }
virtual float GetOrientation() const override { return _owner->GetOrientation(); } virtual float GetOrientation() const override { return _owner->GetOrientation(); }
virtual float GetScale() const override { return _owner->GetObjectScale(); } virtual float GetScale() const override { return _owner->GetObjectScale(); }
+1 -7
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@@ -6342,7 +6342,7 @@ WorldSafeLocsEntry const* ObjectMgr::GetClosestGraveYard(WorldLocation const& lo
uint32 MapId = location.GetMapId(); uint32 MapId = location.GetMapId();
// search for zone associated closest graveyard // search for zone associated closest graveyard
uint32 zoneId = sMapMgr->GetZoneId(conditionObject->GetPhaseShift(), MapId, x, y, z); uint32 zoneId = sMapMgr->GetZoneId(conditionObject ? conditionObject->GetPhaseShift() : PhasingHandler::GetEmptyPhaseShift(), MapId, x, y, z);
if (!zoneId) if (!zoneId)
{ {
@@ -9630,12 +9630,6 @@ void ObjectMgr::LoadTerrainWorldMaps()
continue; continue;
} }
if (!sWorldMapAreaStore.LookupEntry(worldMapArea))
{
TC_LOG_ERROR("sql.sql", "WorldMapArea %u defined in `terrain_worldmap` does not exist, skipped.", worldMapArea);
continue;
}
TerrainSwapInfo* terrainSwapInfo = &_terrainSwapInfoById[mapId]; TerrainSwapInfo* terrainSwapInfo = &_terrainSwapInfoById[mapId];
terrainSwapInfo->Id = mapId; terrainSwapInfo->Id = mapId;
terrainSwapInfo->UiWorldMapAreaIDSwaps.push_back(worldMapArea); terrainSwapInfo->UiWorldMapAreaIDSwaps.push_back(worldMapArea);
+1 -1
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@@ -2730,7 +2730,7 @@ bool Map::getObjectHitPos(PhaseShift const& phaseShift, float x1, float y1, floa
float Map::GetHeight(PhaseShift const& phaseShift, float x, float y, float z, bool vmap /*= true*/, float maxSearchDist /*= DEFAULT_HEIGHT_SEARCH*/) const float Map::GetHeight(PhaseShift const& phaseShift, float x, float y, float z, bool vmap /*= true*/, float maxSearchDist /*= DEFAULT_HEIGHT_SEARCH*/) const
{ {
return std::max<float>(GetStaticHeight(phaseShift, x, y, z, vmap, maxSearchDist), _dynamicTree.getHeight(x, y, z, maxSearchDist, phaseShift)); return std::max<float>(GetStaticHeight(phaseShift, x, y, z, vmap, maxSearchDist), GetGameObjectFloor(phaseShift, x, y, z, maxSearchDist));
} }
bool Map::IsInWater(PhaseShift const& phaseShift, float x, float y, float pZ, LiquidData* data) const bool Map::IsInWater(PhaseShift const& phaseShift, float x, float y, float pZ, LiquidData* data) const
+7 -5
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@@ -82,6 +82,8 @@ public:
typedef std::map<uint32, VisibleMapIdRef> VisibleMapIdContainer; typedef std::map<uint32, VisibleMapIdRef> VisibleMapIdContainer;
typedef std::map<uint32, UiWorldMapAreaIdSwapRef> UiWorldMapAreaIdSwapContainer; typedef std::map<uint32, UiWorldMapAreaIdSwapRef> UiWorldMapAreaIdSwapContainer;
PhaseShift() : Flags(PhaseShiftFlags::Unphased), NonCosmeticReferences(0), CosmeticReferences(0), DefaultReferences(0), IsDbPhaseShift(false) { }
bool AddPhase(uint32 phaseId, PhaseFlags flags, std::vector<Condition*> const* areaConditions, int32 references = 1); bool AddPhase(uint32 phaseId, PhaseFlags flags, std::vector<Condition*> const* areaConditions, int32 references = 1);
EraseResult<PhaseContainer> RemovePhase(uint32 phaseId); EraseResult<PhaseContainer> RemovePhase(uint32 phaseId);
bool HasPhase(uint32 phaseId) const { return Phases.find(PhaseRef(phaseId, PhaseFlags::None, nullptr)) != Phases.end(); } bool HasPhase(uint32 phaseId) const { return Phases.find(PhaseRef(phaseId, PhaseFlags::None, nullptr)) != Phases.end(); }
@@ -105,7 +107,7 @@ public:
protected: protected:
friend class PhasingHandler; friend class PhasingHandler;
EnumClassFlag<PhaseShiftFlags> Flags = PhaseShiftFlags::Unphased; EnumClassFlag<PhaseShiftFlags> Flags;
ObjectGuid PersonalGuid; ObjectGuid PersonalGuid;
PhaseContainer Phases; PhaseContainer Phases;
VisibleMapIdContainer VisibleMapIds; VisibleMapIdContainer VisibleMapIds;
@@ -113,10 +115,10 @@ protected:
void ModifyPhasesReferences(PhaseContainer::iterator itr, int32 references); void ModifyPhasesReferences(PhaseContainer::iterator itr, int32 references);
void UpdateUnphasedFlag(); void UpdateUnphasedFlag();
int32 NonCosmeticReferences = 0; int32 NonCosmeticReferences;
int32 CosmeticReferences = 0; int32 CosmeticReferences;
int32 DefaultReferences = 0; int32 DefaultReferences;
bool IsDbPhaseShift = false; bool IsDbPhaseShift;
}; };
#endif // PhaseShift_h__ #endif // PhaseShift_h__
+3 -2
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@@ -230,14 +230,15 @@ void PhasingHandler::OnAreaChange(WorldObject* object)
object->GetPhaseShift().ClearPhases(); object->GetPhaseShift().ClearPhases();
object->GetSuppressedPhaseShift().ClearPhases(); object->GetSuppressedPhaseShift().ClearPhases();
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(object->GetAreaId()); uint32 areaId = object->GetAreaId();
AreaTableEntry const* areaEntry = sAreaTableStore.LookupEntry(areaId);
while (areaEntry) while (areaEntry)
{ {
if (std::vector<PhaseAreaInfo> const* newAreaPhases = sObjectMgr->GetPhasesForArea(areaEntry->ID)) if (std::vector<PhaseAreaInfo> const* newAreaPhases = sObjectMgr->GetPhasesForArea(areaEntry->ID))
{ {
for (PhaseAreaInfo const& phaseArea : *newAreaPhases) for (PhaseAreaInfo const& phaseArea : *newAreaPhases)
{ {
if (phaseArea.SubAreaExclusions.find(areaEntry->ID) != phaseArea.SubAreaExclusions.end()) if (phaseArea.SubAreaExclusions.find(areaId) != phaseArea.SubAreaExclusions.end())
continue; continue;
uint32 phaseId = phaseArea.PhaseInfo->Id; uint32 phaseId = phaseArea.PhaseInfo->Id;