Core/Spells: Implemented target 107 TARGET_DEST_NEARBY_ENTRY_2 (the same as target 46)

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Shauren authored and Ovahlord committed 2021-12-30 20:08:10 +01:00
1 parent adfc991f02
commit 5fcf5bdee5
2 files changed
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@@ -1731,7 +1731,7 @@ enum Targets
TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY = 104, TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY = 104,
TARGET_UNIT_CASTER_AND_PASSENGERS = 105, TARGET_UNIT_CASTER_AND_PASSENGERS = 105,
TARGET_DEST_CHANNEL_CASTER = 106, TARGET_DEST_CHANNEL_CASTER = 106,
TARGET_UNK_DEST_AREA_UNK_107 = 107, // not enough info - only generic spells avalible TARGET_DEST_NEARBY_ENTRY_2 = 107,
TARGET_GAMEOBJECT_CONE_108 = 108, TARGET_GAMEOBJECT_CONE_108 = 108,
TARGET_GAMEOBJECT_CONE_109 = 109, TARGET_GAMEOBJECT_CONE_109 = 109,
TARGET_UNIT_CONE_ENTRY_110 = 110, // 1 spell TARGET_UNIT_CONE_ENTRY_110 = 110, // 1 spell
+1 -1
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@@ -324,7 +324,7 @@ SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENEMY, TARGET_DIR_FRONT}, // 104 TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_AREA, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 105 TARGET_UNIT_CASTER_AND_PASSENGERS {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_AREA, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 105 TARGET_UNIT_CASTER_AND_PASSENGERS
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CHANNEL, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 106 TARGET_DEST_CHANNEL_CASTER {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CHANNEL, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 106 TARGET_DEST_CHANNEL_CASTER
{TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_NYI, TARGET_CHECK_DEFAULT, TARGET_DIR_NONE}, // 107 TARGET_UNK_DEST_AREA_UNK_107 {TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_NEARBY, TARGET_CHECK_ENTRY, TARGET_DIR_NONE}, // 107 TARGET_DEST_NEARBY_ENTRY_2
{TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_DEFAULT, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_108 {TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_DEFAULT, TARGET_DIR_FRONT}, // 108 TARGET_GAMEOBJECT_CONE_108
{TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_DEFAULT, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_109 {TARGET_OBJECT_TYPE_NONE, TARGET_REFERENCE_TYPE_NONE, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_DEFAULT, TARGET_DIR_FRONT}, // 109 TARGET_GAMEOBJECT_CONE_109
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_ENTRY_110 {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_CHECK_ENTRY, TARGET_DIR_FRONT}, // 110 TARGET_UNIT_CONE_ENTRY_110