Core/World: implement database support for default map and realm wide world states
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@@ -49,6 +49,7 @@
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#include "Weather.h"
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#include "WeatherMgr.h"
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#include "World.h"
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#include "WorldStateMgr.h"
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#include "WorldStatePackets.h"
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#include <unordered_set>
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#include <vector>
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@@ -367,6 +368,8 @@ i_scriptLock(false), _respawnCheckTimer(0)
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MMAP::MMapFactory::createOrGetMMapManager()->loadMapInstance(sWorld->GetDataPath(), GetId(), i_InstanceId);
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sScriptMgr->OnCreateMap(this);
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sWorldStateMgr->FillDefaultWorldStatesForMap(_worldStates, id);
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}
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void Map::InitVisibilityDistance()
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