Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
(ported commit: 12701cb0c6c45eb105ad449eb9a56e76d84d691e)
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@@ -12313,7 +12313,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
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GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
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// if charmed two demons the same session, the 2nd gets the 1st one's name
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SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(nullptr))); // cast can't be helped
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SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(GameTime::GetGameTime())); // cast can't be helped
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}
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}
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playerCharmer->CharmSpellInitialize();
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@@ -14740,7 +14740,7 @@ void Unit::UpdateLastDamagedTime(SpellInfo const* spellProto)
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if (spellProto && spellProto->HasAura(SPELL_AURA_DAMAGE_SHIELD))
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return;
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SetLastDamagedTime(time(nullptr));
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SetLastDamagedTime(GameTime::GetGameTime());
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}
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bool Unit::IsHighestExclusiveAura(Aura const* aura, bool removeOtherAuraApplications /*= false*/)
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