Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
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@@ -16,6 +16,7 @@
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*/
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#include "CharacterDatabase.h"
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#include "PreparedStatement.h"
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void CharacterDatabaseConnection::DoPrepareStatements()
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{
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@@ -582,11 +583,11 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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PrepareStatement(CHAR_DEL_GUILD_FINDER_GUILD_SETTINGS, "DELETE FROM guild_finder_guild_settings WHERE guildId = ?", CONNECTION_ASYNC);
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// Items that hold loot or money
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PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT item_id, item_count, follow_rules, ffa, blocked, counted, under_threshold, needs_quest, rnd_prop, rnd_suffix FROM item_loot_items WHERE container_id = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_SEL_ITEMCONTAINER_ITEMS, "SELECT container_id, item_id, item_count, follow_rules, ffa, blocked, counted, under_threshold, needs_quest, rnd_prop, rnd_suffix FROM item_loot_items", CONNECTION_SYNCH);
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PrepareStatement(CHAR_DEL_ITEMCONTAINER_ITEMS, "DELETE FROM item_loot_items WHERE container_id = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_ITEMCONTAINER_ITEM, "DELETE FROM item_loot_items WHERE container_id = ? AND item_id = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_DEL_ITEMCONTAINER_ITEM, "DELETE FROM item_loot_items WHERE container_id = ? AND item_id = ? AND item_count = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_ITEMCONTAINER_ITEMS, "INSERT INTO item_loot_items (container_id, item_id, item_count, follow_rules, ffa, blocked, counted, under_threshold, needs_quest, rnd_prop, rnd_suffix) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
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PrepareStatement(CHAR_SEL_ITEMCONTAINER_MONEY, "SELECT money FROM item_loot_money WHERE container_id = ?", CONNECTION_SYNCH);
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PrepareStatement(CHAR_SEL_ITEMCONTAINER_MONEY, "SELECT container_id, money FROM item_loot_money", CONNECTION_SYNCH);
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PrepareStatement(CHAR_DEL_ITEMCONTAINER_MONEY, "DELETE FROM item_loot_money WHERE container_id = ?", CONNECTION_ASYNC);
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PrepareStatement(CHAR_INS_ITEMCONTAINER_MONEY, "INSERT INTO item_loot_money (container_id, money) VALUES (?, ?)", CONNECTION_ASYNC);
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@@ -646,3 +647,15 @@ void CharacterDatabaseConnection::DoPrepareStatements()
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// DeserterTracker
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PrepareStatement(CHAR_INS_DESERTER_TRACK, "INSERT INTO battleground_deserters (guid, type, datetime) VALUES (?, ?, NOW())", CONNECTION_ASYNC);
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}
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CharacterDatabaseConnection::CharacterDatabaseConnection(MySQLConnectionInfo& connInfo) : MySQLConnection(connInfo)
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{
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}
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CharacterDatabaseConnection::CharacterDatabaseConnection(ProducerConsumerQueue<SQLOperation*>* q, MySQLConnectionInfo& connInfo) : MySQLConnection(q, connInfo)
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{
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}
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CharacterDatabaseConnection::~CharacterDatabaseConnection()
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{
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}
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