Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources

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ariel- committed 2018-03-28 04:41:59 -03:00
1 parent 7fff6c424f
commit 5ff847159c
1243 files changed
+29780 -36517

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+17 -3
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@@ -17,13 +17,27 @@
*/
#include "ObjectGuid.h"
#include "Errors.h"
#include "Hash.h"
#include "Log.h"
#include "World.h"
#include "ObjectMgr.h"
#include <sstream>
#include <iomanip>
#include <sstream>
ObjectGuid const ObjectGuid::Empty = ObjectGuid();
uint8& ObjectGuid::operator[](uint32 index)
{
ASSERT(index < sizeof(uint64));
return _data._bytes[index];
}
uint8 const& ObjectGuid::operator[](uint32 index) const
{
ASSERT(index < sizeof(uint64));
return _data._bytes[index];
}
char const* ObjectGuid::GetTypeName(HighGuid high)
{
switch (high)
@@ -90,7 +104,7 @@ ByteBuffer& operator<<(ByteBuffer& buf, PackedGuid const& guid)
ByteBuffer& operator>>(ByteBuffer& buf, PackedGuidReader const& guid)
{
buf.readPackGUID(*reinterpret_cast<uint64*>(guid.GuidPtr));
buf.readPackGUID(reinterpret_cast<uint64&>(guid.Guid));
return buf;
}