Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources

This commit is contained in:
ariel- committed 2018-03-28 04:41:59 -03:00
1 parent 7fff6c424f
commit 5ff847159c
1243 files changed
+29780 -36517

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@@ -17,6 +17,7 @@
*/
#include "MovementStructures.h"
#include "Log.h"
#include "Player.h"
MovementStatusElements const PlayerMove[] =
@@ -5486,7 +5487,7 @@ bool Movement::PrintInvalidSequenceElement(MovementStatusElements const element,
return false;
}
Movement::PacketSender::PacketSender(Unit* unit, Opcodes serverControl, Opcodes playerControl, Opcodes broadcast /*= SMSG_PLAYER_MOVE*/, ExtraMovementStatusElement* extras /*= NULL*/)
Movement::PacketSender::PacketSender(Unit* unit, Opcodes serverControl, Opcodes playerControl, Opcodes broadcast /*= SMSG_PLAYER_MOVE*/, ExtraMovementStatusElement* extras /*= nullptr*/)
: _extraElements(extras), _unit(unit)
{
if (unit->GetTypeId() == TYPEID_PLAYER && unit->ToPlayer()->m_unitMovedByMe->GetTypeId() == TYPEID_PLAYER)
@@ -5751,5 +5752,5 @@ MovementStatusElements const* GetMovementStatusElementsSequence(Opcodes opcode)
break;
}
return NULL;
return nullptr;
}