Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
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1243 files changed
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-36517
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@@ -24,19 +24,20 @@
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*/
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#include "ScriptMgr.h"
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#include "CellImpl.h"
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#include "Chat.h"
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#include "DisableMgr.h"
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#include "GridNotifiersImpl.h"
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#include "Map.h"
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#include "MMapFactory.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "PointMovementGenerator.h"
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#include "PathGenerator.h"
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#include "PhasingHandler.h"
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#include "MMapFactory.h"
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#include "Map.h"
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#include "Player.h"
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#include "PointMovementGenerator.h"
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#include "RBAC.h"
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#include "TargetedMovementGenerator.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "CellImpl.h"
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#include "WorldSession.h"
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class mmaps_commandscript : public CommandScript
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{
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@@ -56,7 +57,7 @@ public:
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static std::vector<ChatCommand> commandTable =
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{
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{ "mmap", rbac::RBAC_PERM_COMMAND_MMAP, true, NULL, "", mmapCommandTable },
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{ "mmap", rbac::RBAC_PERM_COMMAND_MMAP, true, nullptr, "", mmapCommandTable },
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};
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return commandTable;
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}
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@@ -104,9 +105,9 @@ public:
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handler->PSendSysMessage("Building: %s", useStraightPath ? "StraightPath" : useStraightLine ? "Raycast" : "SmoothPath");
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handler->PSendSysMessage("Result: %s - Length: %zu - Type: %u", (result ? "true" : "false"), pointPath.size(), path.GetPathType());
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G3D::Vector3 const &start = path.GetStartPosition();
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G3D::Vector3 const &end = path.GetEndPosition();
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G3D::Vector3 const &actualEnd = path.GetActualEndPosition();
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G3D::Vector3 const& start = path.GetStartPosition();
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G3D::Vector3 const& end = path.GetEndPosition();
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G3D::Vector3 const& actualEnd = path.GetActualEndPosition();
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handler->PSendSysMessage("StartPosition (%.3f, %.3f, %.3f)", start.x, start.y, start.z);
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handler->PSendSysMessage("EndPosition (%.3f, %.3f, %.3f)", end.x, end.y, end.z);
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@@ -159,7 +160,7 @@ public:
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// navmesh poly -> navmesh tile location
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dtQueryFilter filter = dtQueryFilter();
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dtPolyRef polyRef = INVALID_POLYREF;
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if (dtStatusFailed(navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, NULL)))
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if (dtStatusFailed(navmeshquery->findNearestPoly(location, extents, &filter, &polyRef, nullptr)))
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{
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handler->PSendSysMessage("Dt [??,??] (invalid poly, probably no tile loaded)");
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return true;
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