diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index d59985c893..b4ef879fbe 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -17724,7 +17724,7 @@ bool Player::LoadFromDB(ObjectGuid guid, SQLQueryHolder *holder) } // Only load selected specializations, learning mastery spells requires this - Tokenizer talentTrees(fields[26].GetString(), ' ', MAX_TALENT_SPECS); + Tokenizer talentTrees(fields[31].GetString(), ' ', MAX_TALENT_SPECS); for (uint8 i = 0; i < MAX_TALENT_SPECS; ++i) { if (i >= talentTrees.size())